What is the principle purpose of designing instruction? A lot of people may provide a lengthy
explanation stating that it is to provide enable learning or training through
learning theory, and so on. I would say
that the purpose is to convey information.
I have always been prone to being perhaps overly terse. In this case,
perhaps it is caused by my relative lack of experience in the field of IST.
The who, what, where, when and why are all key components of the various
steps contained in ADDIE or other IST methods widely subscribed to by IST
professionals. But my impression at this
point of my degree pursuit is that the design aspect focuses on the how. How does one convey the information selected in the preferred
format? There is no single answer, in
fact there are many correct approaches dictated by the experience of the
designer, the context of the instruction, the content of the instruction, the
learner, etc. Many of the leading minds
of the IST field have offered processes and best practices that will enable
instructional designers to be successful in their approach. In Morrison et al. (2011), I noticed a few
basic terms or guidelines repeated throughout Chapter 10, which specifically focuses on “technology-based instruction”:
- Efficient
- Intuitive interface
- Consistency
- Feedback to learner
- Consider learner characteristics
- Minimize cognitive load
These are just a few of the terms that I noted in Chapter 10 of Morrison
et al.’s text. Further, the authors
summarized Mayer’s (2008) 10 principles for multimedia design. These steps strive to maximize the
effectiveness of such instruction by providing very specific guidance on
effective ways to tailor the instruction module through both practical and
theoretical approaches.
Hai-Jew (2010) offered a more tactical look at the specifics for using
imagery in E-Learning or technology-based instruction. Many of the six guidelines (listed above) I
garnered from Morrison are evident, if not directly mentioned at this tactical
level as well. In addition to
reinforcing these guidelines, I found Hai-Jew’s article very informative, as I
admittedly have little experience in the action production of E-learning or
even professional photography. Frankly,
I am primarily an iPhone photographer, and if I’ve needed to make any
changes to a photo, I used Powerpoint.
To that end, Hai-Jew’s article also left me thirsty for more information
on the field, and I had to look up the definitions of many of the common terms
used in the article (not an indictment of the article- rather of my novice). This will be an area that I will have to apply extra effort to overcome my lack of experience, both in this class and as I begin the IST/HPT aspect of my career. But Hai-Jew's article did offer many steps (aside from technical photography steps) that will assist in ensuring the imagery used supports the instructional module. These include ensuring the imagery meets field-specific standards (the field which the instruction will apply), as well as IST and learning theory principles. The chapter also included many solid management and attention-to-detail related suggestions.
While reading these articles, I kept in mind the overarching purpose of
this course (development and production), as well as the focus of this week’s
lesson (message design & infographics).
At a basic level, most of the guidelines I listed above also can be found
in effective infographics as well. Dr.
Appelman’s lecture this week did an excellent job in capturing how ubiquitous
solid message and visual design should be.
These principles can be incorporated from the most complex instructional
module down to the most basic infographic.
References
Hai-Jew, S. (2010). Procedures for Creating Quality Imagery for
E-Learning. In S. Hai-Jew (Ed.), Digital
Imagery and Informational Graphics in E-Learning: Maximizing Visual
Technologies (pp. 142-168). Hershey, PA: Information Science Reference.
doi:10.4018/978-1-60566-972-4.ch007
Morrison, G. R., Ross, S.M., Kemp, J.E., & Kalman, H. (2011). Designing Effective
Instruction (6th Ed.).
John Wiley & Sons Inc.
Wow! What an informative and insightful post, Bryan.
ReplyDeleteI definitely agree with you that we are learning, "how to make design decisions based on the boundaries" in IST. Similarly, infographics should be able to not only convey the message (data), but do so in an effective and efficient manner (design).
I bet you can recall what Dr. Cho always used to emphasize in R621, "strike a balance between form and content." At first, I wasn't sure how much of this saying was true, but whether we like it or not, many of the choices we make are contingent on the form. Humans are visual beings and much of the information we consume and interpret is visual. Therefore, I think creating an infographic is a great exercise for us to struggle and make the right design choices, depending on our audience, in order to convey the message that needs to be delivered.
For me, I think browsing through different kinds of design (advertisements, architecture, paintings, fashion, etc) helps me "train" my eyes to make better design choices.
Hope my post was helpful!